Orientações topo da Helldivers 2 Gameplay



has finally launched, and after a long wait there were some seriously big boots to fill. Ahead of its launch, we compiled everything we knew about the game so you could access all the information in one place.

- Coordination and strategy: The game is made for co-op and synergizing with your squad is important, and it feels good when you successfully equip needed items based on the mission Negatives:

Conquer not only Super Earth’s foes but the elements themselves, as you brave a plethora of environmental hazards on the surface of alien worlds.

The game improved on a lot of things that I personally had gripes with the previous game. There are some crashes here and there regarding the in-game Armory and some concerns with the anti-cheat that the game uses, but if you look past those cons, I don’t think there’s too many negatives to write about.

Arrowhead CEO Johan Pilestedt addressed this on social media recently, noting that the studio would "never add a PvP mode" as it hopes "to reduce toxic elements from the community.

Can I play Helldivers 2 offline? Helldivers 2 is an em linha multiplayer team shooter where you join a squad with up to three friends, so there is no offline or single player game mode.

Rumors that Helldivers 2 may be revealed soon began yesterday after developer Arrowhead Game Studios released a TikTok short showing their social media person trying to deal with hundreds of messages about the game.

The various settings options mostly speak for themselves. There are two options of note though. The volumetric fog option seems to alter the resolution of the volumetric lighting in general, with lower resolution results at lower settings, while the anti-aliasing toggle actually does work properly on PC, completely turning off any AA treatment. It's weird that this setting doesn't do anything on PS5 but at least it functions as described on PC. However, the lack of any form of reconstruction option such as DLSS, XeSS or even FSR 2 is a real shame. Instead, a simple spatial upscaler is used, which bears the hallmarks of the OG FSR, just like PS5. Unfortunately, the unexciting visual settings do mean that the upgrades over PS5 aren't as large as you might expect. There's little difference between the PC at max settings at 4K and the PS5 in its quality mode, absent some slightly higher resolution shadows and a bit of a cleaner image. It still doesn't provide a pristine image though and aliasing remains a significant problem.

A side effect of Terminid gene splicing research, Stalkers can camouflage themselves almost to the point of invisibility. But nothing can hide from the cleansing light of Freedom forever. Bile Spewer

Image: Arrowhead Game Studios Players start out as lowly soldiers tasked with defending Super Earth from a galaxy of bugs (which actually means going to other planets and killing them, pelo matter where they live). You have your own ship, which serves as your home base and allows you (and your squad of up to three friends) to launch missions to new planets, customize your loadout, and choose recognizable freedom-saving weapons like orbital drone strikes and chemical weapons, called Stratagems.

While Helldivers 2 strongly encourages playing with friends and even comes with a built-in code-based friends list, it also has a quickplay matchmaking option that helps random players quickly squad up.

Those small details contrast against the environment especially nicely because of the game's use of relatively high-resolution shadowmaps. Other elements of the lighting perhaps don't fare as well. The worlds are generally lit convincingly enough, but when you get up close you can spot some light leak in places, and shadowed regions tend to have a bit of a flat look. I'm not sure we're looking at pre-calculated, 'baked' lighting. I think instead we're seeing the typical mix of screen-space ambient occlusion and shadowmaps to shade in some of those finer details, which works well for the big picture stuff but doesn't hold up quite as well on close examination. The same can be said for reflections, which exhibit typical screen-space reflection 'skirting'. After surveying the game's graphical tech, I wasn't quite sure what we were looking at. UE4 seemed like an obvious choice, but it didn't seem well-suited for this kind of big multiplayer game with open-world environments.

Taking on the role of an elite Helldiver fighting for democracy is tough work, but there's a whole host of weapons, Stratagems, and armor types that will help you keep the peace.

Your browser isn’t supported anymore. Update it to get the best YouTube Helldivers 2 Gameplay experience and our latest features. Learn more

Leave a Reply

Your email address will not be published. Required fields are marked *